Zicheng Liu (SM’05) is a senior researcher at Microsoft Research, Redmond. He has worked on a variety of topics including combinatorial optimization, linked figure animation, and microphone array signal processing. His current research interests include activity recognition, face modeling and animation, and multimedia collaboration. He received a Ph.D. in Computer Science from Princeton University, a M.S. in Operational Research from the Institute of Applied Mathematics, Chinese Academy of Science, and a B.S. in Mathematics from Huazhong Normal University, China. Before joining Microsoft Research, he worked at Silicon Graphics as a member of technical staff for two years where he developed a trimmed NURBS tessellator which was shipped in both OpenGL and OpenGL-Optimizer products. He has published over 70 papers in peer-reviewed international journals and conferences, and holds over 40 granted patents. He has coauthored a book entitled Face Geometry and Appearance Modeling (Cambridge University Press, 2011). Dr. Liu has served in the technical committees for many international conferences. He was the co-chair of the 2003 ICCV Workshop on Multimedia Technologies in E-Learning and Collaboration, the technical co-chair of 2006 IEEE International Workshop on Multimedia Signal Processing, and the technical co-chair of 2010 International Conference on Multimedia and Expo. He is an associate editor of Machine Vision and Applications journal, and a senior member of IEEE.